Project Title | | |
ACT 1 | | |
| Opening Image | |
| 0 - 800 words | |
| The opening snapshot that tells us how your story opens. The first thing the audience sees/knows | |
| Theme Stated | |
| 4000 words | |
| Introduction to the driving force and central theme of the story | |
| Set Up | |
| 800 - 8000 words | |
| Introduce, explore, experience the MCs world | |
| Catalyst | |
| 8000 words | |
| An event occurs that changes the course of the story. | |
| Debate | |
| 8000 - 16000 words | |
| The MC has to take a step. Pressure mounts. A reaction to the Catalyst. | |
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ACT 2 | | |
| Break Into 2 | |
| 16000 words | |
| The MC takes the decision and initiates the story pace | |
| B Story | |
| 17600 words | |
| Introduce or emphasize subplots or the surrounding events. Explore other characters. | |
| Fun & Games | |
| 16000 - 40000 words | |
| Promise of the Premise. Entertaining for the audience. The journey to show the audience before everything changes. | |
| Midpoint | |
| 40000 words | |
| Things change and stakes rise. | |
| Bad Guys Close In | |
| 40000 - 60000 words | |
| Villain overpowers the hero. Things begin to go downhill | |
| All is Lost | |
| 60000 words | |
| Rock bottom. Lowest point. Defeat. | |
| Dark Night of the Soul | |
| 60000 - 64000 words | |
| MC acknowledges/realises the loss. Setup for the sacrifice required to set things right. | |
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ACT 3 | | |
| Break Into 3 | |
| 64000 words | |
| New discovery or new hope. MC is convinced to move forward. | |
| Finale | |
| 64000 - 79200 words | |
| Putting the new dicsovery/hope to use to retrieve support. Things go the MCs way | |
| Final Image | |
| 79200 - 80000 words | |
| The final snapshot. The last thing the audience sees. Usually a mirror or contrast to the opening image | |